This is a top down survivor/shooter where you continuously fight waves of zombies while upgrading weapons.

Controls:

WASD to move
Left click to shoot (you can hold it even for pistol)
Right click to scope in (player faces the mouse, it slows you down slightly)
R to reload
Shift to sprint


There is health (but you're immortal and can't die :/)
Resolution in options works, just not on the web (so in other words it doesn't work)

Sprint 2: Movement has been improved, enemies added, and two guns.
TBA: Enemy drops, weapons upgradable

https://forms.gle/U9BjSjuMsaTQ2Kdk7

Updated 28 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorItsJPower
GenreSurvival, Action, Shooter, Strategy
Tags2D, Singleplayer, Top-Down

Comments

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Once a zombie has made contact with you and they hit you, they can't hit you again until you come out of contact with them and back into contact. As such you can just stand still, wait for a circle of zombies to form around you and now no zombies can get to you and the zombies in the circle can't hit you sense you aren't leaving contact.

I cannot access the form to give feedback, but otherwise a very fun game! I cannot wait to see the final submission for sprint 3

This game is shaping up nicely. This may have been an issue on my end but once I had no ammo I was unable to do anything and got softlocked. I hope in the next sprint you fix up the health as well, as being immortal is a little OP. Implementing more enemy types would be interesting but I recommend establishing the weapon upgrade system you plan for sprint 3. A melee punch or push would be helpful, with unlimited ammo. Overall I have high hopes for this game in sprint 3

(+1)

The reload animation only works half the time, so you might need to find a fix for it. Also it would be good to have a sprint feature with a stamina bar to add to the survival aspect of the game. For instance, zombies could outrun the player when the default speed is being used, but the player can outrun them with a faster, temporary sprint, thereby adding strategy in how far the player ventures off beyond wherever the ammo refill spot is.

w comment

thats true

(+1)(-1)

The map ends, I was lied to, 3/10

chill

There's no shooting and the map ends